Checklists · Community facilities
Multi-Use Games Area Planning Checklist
Give a school, club or community group a way to set out which sports a shared games area is genuinely for, record how access, evening use and neighbours are to be handled, and route surface, line marking, enclosure and lighting decisions to specialists and the relevant governing bodies.
8 sections · 47 planning prompts · educational owner-side preparation
https://www.builddesignhub.com/checklists/community-and-school-facilities/multi-use-games-area-planning · Build Design Hub — educational planning resource. Requirements vary by project and location.
Scope
What this checklist covers
The preparation ground these prompts walk through.
- Separating the sports really played from the ones somebody hopes for
- How several sets of lines and fixings share one surface
- Where balls leave the site now and who goes to fetch them
- Open access against booked use, and who holds the diary
- Evening use, hours and lighting as questions for others
- Upkeep of a hard surface that no single group owns
Audience
Who this checklist is for
- Community groups and committees planning a shared games area
- Schools weighing a shared surface against separate provision
- Club officials whose members would share a surface with other sports
- Volunteers who will hold the booking diary and the keys afterwards
Timing
When to use it
- Listing the sports by the groups that would actually turn up to play them
- Recording where balls currently leave the site and whose land they reach
- Deciding between open access and booked use, and writing down why
- Agreeing hours of use before anybody asks for lighting
- Preparing surface, line marking and enclosure questions for specialists
Limits
When it is not sufficient
This is general planning preparation. These situations need a qualified professional, and often the relevant authority.
- Deciding a surface, a line marking scheme or the layout of any sport on it
- Determining what enclosure is needed, how high it should be or what it is made of
- Establishing how many people may use the area or watch play at it
- Designing lighting, or judging what light beyond the boundary is acceptable
- Settling what any governing body expects of a facility at a given level of play
The checklist
Work through the sections
Tick the boxes on paper or on screen — nothing is stored, so print the page if you want to keep your marks.
1.Which sports will really be played here
Shared games areas fail when the list of sports is a wish list. Build the list from groups who would turn up rather than from sports that sound desirable.
List the sports actually played here now by named groups, and keep them separate from the sports somebody hopes will start once a surface exists.
A sport with an existing group behind it is a commitment; a sport on a wish list is an assumption that usually goes untested until after opening.
Ask each group that says it would use the area what it would actually bring: teams, coaches, fixtures, equipment or simply informal sessions.
Informal use and organised fixtures place very different demands on markings, enclosure, storage and booking arrangements.
Record the level each group plays at and ask the relevant governing body what that level expects of a facility before any layout is discussed.
What a facility needs for any level of organised play is set by the relevant governing body, and it differs between sports and standards.
Decide which single sport the area is mainly for, since a surface and layout that suit everything equally rarely suit anything particularly well.
Naming a primary sport gives the specialist a basis for every compromise that follows, instead of leaving them to guess at the group's priorities.
Write down which listed sports the group is prepared to drop if they cannot all be accommodated, before a designer has to make that choice on your behalf.
The compromise gets made either way; deciding it in the group is far less damaging than discovering it in a drawing.
Note the casual use that will happen whatever is planned, such as a kickabout, children cycling round the edge or people using it as a shortcut.
Casual use accounts for most of the hours on a community games area and is almost never described in a brief.
2.Line marking when several sports share one surface
Every sport added to a surface adds lines, sockets and confusion. The trade-offs are for a specialist, but the priorities are yours to state.
Record the lines on any existing surface, noting which are still used and which nobody present can now identify with any confidence.
Old markings that have outlived their sport are the clearest illustration of what happens when everything gets added and nothing is removed.
Ask a specialist contractor how several sets of markings are kept legible on one surface, and record their answer rather than proposing a scheme yourself.
Line marking schemes are specified by a specialist contractor and the relevant governing body for each sport concerned.
Note where goals, posts and nets would stand for each sport on the list, and whether any of those positions collide with another sport's playing area.
Conflicts between equipment positions are the practical limit on how many sports one surface can genuinely carry.
Ask what sockets or fixings each sport needs in the surface, and what those mean for the sports that do not use them.
Fixings and sockets in a playing surface are specified by a specialist contractor and the relevant governing body for each sport.
Write down clearly that the final layout rests with the specialist contractor and the relevant governing bodies, and keep the group's contribution to priorities.
Groups that arrive with a layout already drawn spend the whole design stage defending it instead of explaining what they need.
Ask what adding another sport later would involve, since that is far easier to answer now than to discover once the surface is finished.
Some additions are straightforward and some are effectively impossible, and knowing which is which changes what the group commits to today.
3.Where balls go now, and who fetches them
Ball retention is what most enclosure arguments are really about. Give the specialist observations rather than a specification.
Walk the boundary and record where balls end up now: gardens, a road, water, undergrowth, a car park or somebody's roof.
What is needed to keep balls within a playing area is determined by qualified professionals for the sports and the site concerned.
Note who currently retrieves balls, whose land they land on and how that conversation with the neighbour usually goes.
Retrieval is the everyday friction point between a games area and its neighbours, and it is entirely observable before anything is built.
Treat the height and type of any enclosure entirely as a question for qualified professionals, and give them your boundary observations instead of a preference.
Groups routinely specify a fence height from what they saw elsewhere, which is the least useful contribution they can make.
Ask how somebody retrieves a ball without leaving a gate propped open, since propped gates are how most enclosures stop doing their job.
The everyday behaviour around a gate defeats the enclosure far more often than the enclosure itself fails.
Note what an enclosure would look like from the nearest homes and from the approach to the site, and raise that as an early question rather than a late objection.
Appearance is the objection that arrives at consultation, and it is much easier to address while the design is still open.
Ask what an enclosure would do to seeing into and out of the area, both for people playing and for anybody keeping an eye on the site.
Visibility into an enclosed area matters to schools, neighbours and anybody responsible for the site, and it varies a great deal by type.
4.Open access or booked use
This decision changes the enclosure, the signage, the upkeep and the volunteer workload. Make it deliberately rather than by default.
Describe how access works today, including whether anybody can walk on at any hour and whether that has ever caused a problem worth recording.
Sites usually inherit their access arrangement rather than choosing it, and nobody has written down how it came about.
Decide whether the area is open to anybody or available by arrangement, and record the reasoning so a future committee understands the choice.
Both approaches work; what fails is a group that has never decided and applies each one inconsistently.
Agree who keeps the booking record, how a booking is actually made and what happens when nobody answers the enquiry for a while.
Booking arrangements that depend on one person answering messages collapse quietly the moment that person is unavailable.
Write down how a clash between a booking and people already playing is settled, and by whom, before that situation arises in front of children.
A volunteer asked to clear a surface with no agreed rule behind them is being set up to fail.
Note who would lock and unlock the area, what the arrangement is when that person is away and how a key or code is issued to a group.
Locking duty falls to whoever lives nearest, which is a fragile arrangement nobody ever agreed to formally.
Consider who currently uses the space freely and would be shut out by a booking regime, and decide whether the group accepts that outcome.
Improving a facility and then restricting it is the change that generates the most local resentment, and it is entirely foreseeable.
5.Evening use, hours and the lighting question
Hours of use are a group decision; lighting is not. Settle the first before anybody asks for the second.
Decide what hour the group wants play to stop, and write it down before anybody raises lighting at a public meeting.
What hours of use are acceptable at a site is confirmed with the local authority, and any lighting is designed by a qualified professional.
Treat lighting entirely as a question for a qualified lighting professional, including where light would fall beyond the area itself.
Lighting layout, glare and light beyond a boundary are designed by a qualified lighting professional and confirmed with the local authority.
Ask how lighting would be switched off and by whom, since lights left burning all night are the complaint that arrives first and never stops.
Control arrangements are a design question with a management answer, and both need agreeing rather than assuming.
Record which groups say they need evening use and which merely think they would like it, asking each of them what they do at present.
Stated demand for evening play is usually larger than the demand that materialises once the sessions are actually offered.
Note whether the area would attract people gathering after play stops, and visit the site at that hour to see what it is like already.
An enclosed, lit and empty space attracts gathering, and planning for it works better than being surprised by it.
Ask the nearest neighbours what hours they feel they could live with, and record that as consultation rather than as an agreement with anybody.
Any restriction on hours of use is a matter for the local authority and the landowner, and is not created by an exchange with a neighbour.
6.Neighbours and the sound a hard surface makes
A hard surface, an enclosure and shouting produce a sound quite unlike a grass pitch. Record the setting and let a professional assess it.
Note the distance and direction to the nearest homes, and which of them faces the area directly rather than side on.
How sound from a site affects nearby homes is assessed by a suitably qualified professional and confirmed with the local authority.
Write down any complaint already made about noise from this site, what it concerned and what was done about it at the time.
Past complaints tell you which neighbours to consult first and which aspects of use will be scrutinised.
Ask what could sit between the area and the nearest homes, and treat the answer as a question for professionals rather than a planting decision.
Screening affects sound, appearance, light and maintenance access at once, which is why it belongs with a designer.
Note which windows and gardens face the area and at what times of day those rooms and gardens are actually used.
A bedroom window facing a games area matters at different hours from a kitchen window, and the difference shapes what hours are workable.
Agree how a neighbour raises a problem and who responds to them, then publish that route so nobody has to find a committee member in person.
A neighbour with no route to raise something goes to the local authority instead, which is far harder for everybody.
7.Getting there, and what arrives with people
Everything that arrives with a team has to be put down somewhere, and if nowhere is offered it goes on the surface.
Record how people would arrive, whether on foot, by bicycle, by car or straight from a school gate at the end of the day.
The approach determines where the entrance belongs, and a wrongly placed entrance produces a worn route across everything else.
Note where vehicles would go when several groups arrive at once, and who else uses that space at the same time.
Parking pressure at handover between two sessions is the moment neighbours notice a facility most.
Record what people bring with them and where it would be put down, since bags and bottles end up on the playing surface when nothing else is offered.
Items on the surface are a nuisance for play and a maintenance issue for the surface, and both are solved by somewhere obvious to put them.
Write down where the nearest toilets are, whether they are open at the times of use and who holds the key to them.
Facilities that are locked at evenings and weekends are effectively absent for most of the use a games area receives.
Note the route people take from the entrance to the area, what they pass on the way and whether it takes them past anything the group would rather it did not.
Routes chosen by users rarely match routes drawn on a plan, and the difference shows up as wear within a season.
Note where people watching would stand, recording the observation without deciding numbers, positions or any arrangement for them.
How many people may be present, and where they may be in relation to play, is established by the local authority and the relevant governing body.
Preparation
Documents and information to gather
Having these to hand usually makes the first conversation shorter and more useful.
- A list of the groups that would use the area, with a named contact for each
- A sketch of the site showing the proposed area, boundaries, homes and approaches
- Notes on where balls currently leave the site and whose land they reach
- Whatever the relevant governing bodies publish for the sports and levels concerned
- Any record of noise, lighting or parking complaints relating to this site
- The current booking or access arrangement, however informally it is recorded
- Confirmation of who owns the land and which body would be responsible afterwards
Records
Decisions to record before work begins
Write these down in your own words, with the date, so everyone is working from the same version.
- Which sport the area is primarily for, and which sports would be dropped first
- Whether the area is open to anybody or available only by arrangement
- The hour at which the group wants play to stop
- Who holds the booking record, the keys and the responsibility for locking up
- Where equipment lives between sessions and who moves it
- Which body is responsible for the finished area and has accepted that in writing
Professional review
Questions to discuss with qualified professionals
Bring these to the relevant qualified professional, supplier or authority. Requirements vary by project and location.
- Given these sports and levels, what does the relevant governing body expect of a facility here?
- How are several sets of markings kept legible on one surface, and what is lost in doing so?
- What fixings does each sport need, and how do they affect the sports that do not use them?
- What would you want to know about where balls currently leave this site?
- What does this surface ask of whoever maintains it through a wet season?
- How would lighting here be controlled, and what falls beyond the boundary?
- What would adding another sport later actually involve on the surface you are proposing?
- What should we confirm with the local authority before this goes any further?
Blind spots
Commonly overlooked items
- Sports on the list with no group behind them that would ever turn up
- Equipment positions for two sports that occupy the same part of the surface
- A gate propped open every time somebody goes to fetch a ball
- Casual users displaced the moment a booking arrangement is introduced
- Lights left burning after the last session because nobody was asked to switch them off
- Goals and nets left out between sessions because no home was agreed for them
- A finished facility that no body has actually agreed to be responsible for
What this checklist does not do
- Nothing here selects a surface, a marking scheme, an enclosure or a lighting arrangement; each of those is specified by qualified professionals and the relevant governing bodies.
- This checklist makes no statement about how many people may use or watch at a games area, which is established by the local authority and the governing bodies concerned.
- Hours of use, lighting and anything affecting nearby homes are confirmed with the local authority; a conversation with a neighbour settles nothing on its own.
- Responsibility for a finished shared facility, and for its ongoing upkeep, is agreed in writing with the landowner and the body accepting it, before construction is contemplated.
More preparation
Related checklists
Inspiration
Related Ideas Library pages
Design directions to explore once the preparation is done.
Go deeper
Related Build Design Hub guides
Explanatory planning guidance behind the decisions on this page.
Community & School Facility Checklists
Preparation checklists for shared, school and community sports and play facilities — who uses them, consultation, access, supervision and upkeep.
Browse all Community & School checklists →